Yes there is a certain amount of nostalgia associated with that statement; however it’s also an irrefutable fact! I’ll even go on to say the reason games are easier is purely economic.
Back in the 80s (Haha! More nostalgia!) one of the primary sources of high end gaming experiences was the local arcade. Or in my case, having grown up in a small rural community, it was back in the 90s you could play Mortal Kombat at the local Laundromat. Nevertheless when on holidays I’d locate the nearest coin-ops and pump the majority of my spending money into them. My spending money was by no means meagre however it never really lasted more than a day.
These games were hard, unfriendly to new players and bloody addictive. As a result my brothers and I experienced game play in 3 minutes blocks between which we’d frantically feed our parents hard earned coins into that tiny but insatiable slot. The response was almost Pavlovian;
- “Warrior needs food badly...” = insert 20c
- “Woah! Shell Shocked!” = insert $1
- “Game over... Continue?” = insert whatever we’ve got left!
Now with the benefit of hindsight the economic incentive for this level of difficulty is obvious. And just as obvious is the incentive we had to be better at the games we played.
Find a gamer in the 80s or 90s and chances are they would enjoy chess, puzzles and generally derive value from things that required skill and cunning. These attributes characterised the games we played as youths. Yes they were hard; but with this level difficulty, also came a high level of satisfaction when you managed to achieve victory!
This time the economic incentive was to sell more games to people who would play at home. So as the demographic broadened then by necessity the skill and cunning required to enjoy games was lessened. If game got a reputation for being unforgiving fewer of this new wave of gamers would be willing to shell out cash for a copy. Who wants to pay to be punished? Actually don’t answer that.
Just look at the Nintendo Wii. It has out sold the Xbox 360 and Play Station 3 presumably on the premise that it’s more accessible thus securing a larger market. But that may be to the platforms own detriment. The Wii may well the best selling console but it’s also the least played (ref http://www.edge-online.com/news/nielsen-wii-has-lowest-user-activity )
I don’t want to come off as a grumpy old man caught up in the nostalgia of his youth. I think it’s great that games now have a wider audience; as the capital generated by this larger player base has facilitated the production some really entertaining titles. It’s just that these titles are designed so the majority of players will be able to witness the final cinematic.Whatever happens I really hope that games in general aren’t diminished by their acceptance into a larger market.
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